Возраст домена | 24 года |
Дата окончания | Истек срок регистрации |
PR | 5 |
ИКС | |
Страниц в Google | 143 |
Страниц в Яндексе | 4 |
Dmoz | Нет |
Яндекс Каталог | Нет |
Alexa Traffic Rank | 1670419 |
Alexa Country | Нет данных |
История изменения показателей | Авторизация |
Eelke Folmer
n/a
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31.12 КБ
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13 847 симв.
Данные предоставлены сервисом semrush
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0 | 2657 | ![]() | |
Еще 40 сайтов после авторизации |
Данные предоставлены сервисом semrush
Счетчик | Посетители за 24 часа | Просмотры | Просмотров на посетителя |
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![]() | Нет доступа | Нет доступа | n/a |
Ссылок в Alexa | 39 |
Данные linkpad ( 16 Мая 2014 ) | |
Количество ссылок на сайт | 185 |
Количество доменов, которые ссылаются на сайт | 37 |
Количество найденных анкоров | 23 |
Исходящие (внешние) ссылки домена | 49 |
Количество доменов, на которые ссылается сайт | 45 |
Количество исходящих анкоров | 47 |
Внешние ссылки главной страницы ( 82 ) | |
cse.unr.edu | Department of Computer Science and Engineering |
hcilab.cse.unr.edu | Human-Computer Interaction Lab |
scholar.google.com/citations?user=xZcSoqcAAAAJ | - |
researchgate.net/profile/Eelke_Folmer | - |
linkedin.com/in/eelke/ | - |
github.com/eelkef | - |
dl.acm.org/authorize?N676233 | Evaluation of handsbusy vs handsfree virtual locomotion |
dl.acm.org/authorize?N676234 | Increasing walking in VR using redirected teleportation |
youtube.com/watch?v=xazPMmD8BJE | [Talk] |
dl.acm.org/authorize?N676245 | StereoTrack: 180-degree Low-cost Acoustic Positional Tracking for Mobile VR Platforms |
graphicsinterface.org/wp-content/uploads/gi2018-22.pdf | Teleportation without spatial disorientation using optical flow cues |
youtube.com/watch?v=ftbJ-f5IWAE | [video] |
dl.acm.org/authorize?N45634 | Evaluating the Accessibility of the Job Search and Interview Process for People who are Blind and Visually Impaired |
dl.acm.org/authorize?N45633 | Handsfree Omnidirectional VR Navigation using Head Tilt |
youtube.com/watch?v=wY_406KAx5k | [talk] |
dl.acm.org/authorize?N45645 | Accessible Touchscreen Technology for People with Visual Impairments: A Survey |
dl.acm.org/authorize?N20054 | PAWdio: Hand Input for Mobile VR using Acoustic Sensing |
dl.acm.org/authorize?N20065 | Exploring the Use of a Drone to Guide Blind Runners |
dl.acm.org/authorize?N03119 | VR-STEP: Walking-in-Place using Inertial Sensing for Hands Free Navigation in Mobile VR Environments |
youtube.com/watch?v=NYD8ZG3W31k | [talk] |
dl.acm.org/authorize?N19719 | AudioDraw: User Preferences in Non-Visual Diagram Drawing for Touchscreens |
youtu.be/c4NQsTSYr_I?t=3440 | [talk] |
dl.acm.org/authorize?N97989 | Accuracy of Pedometry Using a Head-mounted Display |
youtube.com/watch?v=ErkanK4Anuc | [talk] |
dl.acm.org/authorize?N96378 | Immersive Simulation of Visual Impairments Using a Wearable See-through Display |
youtube.com/watch?v=uDyA2t_uov8 | [Talk] |
dl.acm.org/authorize?N96377 | Headlock: a Wearable Navigation Aid that Helps Blind Cane Users Traverse Large Open Spaces |
dl.acm.org/authorize?N82409 | The Blind Driver Challenge: Steering using Haptic Cues |
fdg2014.org/papers/fdg2014_wip_13.pdf | An Exergame to Improve Balance in Children who are Blind |
dl.acm.org/authorize?N80286 | Integrated Online Localization and Navigation for People with Visual Impairments using Smart Phones |
sciencedirect.com/science/article/pii/S187595211300013X | Real-time Sensory Substitution to Enable Players who are Blind to Play Video games using Whole Body Gestures |
dl.acm.org/authorize?6959479 | GIST: A Gestural Interface for Remote Spatial Perception |
dl.acm.org/authorize?6959480 | ViziCal: Accurate Energy Expenditure Prediction for Playing Exergames |
dl.acm.org/authorize?6808852 | Haptic Interface for Non-visual Steering. |
iwc.oxfordjournals.org/content/early/2013/02/06/iwc.iws010 | Indoor Human Navigation Systems; A survey |
dl.acm.org/authorize?6761333 | The User as a Sensor: Navigating Users with Visual Impairments in Indoor Spaces using Tactile Landmarks |
youtube.com/watch?v=JOMtNGcbCO0 | [video] |
dl.acm.org/authorize?6692148 | Spatial Gestures using a Tactile-Proprioceptive Display |
youtu.be/ZltnAWg28uU | [video] |
connection.ebscohost.com/c/articles/67551364/improving-lives... | INSIGHT: Research and Practice in Visual Impairment and Blindness |
dl.acm.org/authorize?6618673 | Navigating a 3D Avatar using a Single Switch |
youtu.be/RzKH9e56MC0 | [video] |
dl.acm.org/authorize?6618685 | Supplemental Sonification of a Bingo Game |
youtu.be/lyahGOuSRas | [video] |
dl.acm.org/authorize?6618672 | Real-time Sensory Substitution to Enable Players who are Blind to Play Gesture based Videogames |
youtube.com/watch?v=azAKh6kOe8A | [video] |
dl.acm.org/authorize?308337 | VI Bowling: A Tactile Spatial Exergame for Individuals with Visual Impairments |
youtube.com/watch?v=VG0zppAoAXE | [video] |
dl.acm.org/authorize?360392 | VI-Tennis: a Vibrotactile/Audio Exergame for Players who are Visually Impaired |
youtube.com/watch?v=fo4_CEcBb-4 | [video] |
dl.acm.org/authorize?355591 | TextSL: a screen reader accessible interface for Second Life |
youtube.com/watch?v=0Ba_w7u44MM&feature=related | [video] |
dl.acm.org/authorize?222907 | Synthesizing meaningful feedback for exploring virtual worlds using a screen reader |
dl.acm.org/authorize?261760 | TextSL: A Command-Based Virtual World Interface for the Visually Impaired |
dl.acm.org/authorize?029000 | Blind hero: Enabling guitar hero for the visually impaired. |
youtube.com/watch?v=_UwY0vyCXxg | [video] |
springerlink.com/content/w7676662771w1708/ | Component Based Game Development |
dx.doi.org/10.1016/j.infsof.2005.02.005 | Bridging Patterns - an approach to bridge gaps between SE and HCI |
ieeexplore.ieee.org/Xplore/login.jsp?url=/iel5/10177/32500/0... | Case studies on Analyzing Software Architectures for Usability |
books.google.com/books?q=+bibliogroup:%22Advances+in+Informa... | Cost Effective Development of Usable Systems; Gaps between HCI and Software Architecture Design |
citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.14.5751 | Scenario-Based Assessment of Software Architecture Usability |
dx.doi.org/10.1016/S0164-1212(02)00159-0 | Architecting for usability; a survey |
citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.4.9769 | A Framework for capturing the relationship between usability and software architecture |
citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.86.5298&re... | Usability patterns in Software Architecture |
canvas.unr.edu | CS484: Virtual Reality |
witi.com/articles/1382/Leveling-the-Playing-Field:-Women-in-... | Leveling the Playing Field: Women in Virtual Reality |
slate.com/articles/technology/future_tense/2016/02/how_techn... | How Technology Is Helping the Blind Navigate the Physical World |
bbc.co.uk/programmes/p036bk8h | The Brave New World of Generation Open |
technologyreview.com/news/542426/fitness-technology-that-hel... | Fitness Technology That Helps the Blind Get Moving |
dl.acm.org/citation.cfm?id=2809916&dl=ACM&coll=DL | Exploring the use of an aerial robot to guide blind runners |
gizmag.com/simviz-simulates-visual-impairments-see-through-v... | SIMVIZ simulates visual impairments with see-through VR display |
rgj.com/story/news/education/2014/10/03/unr-shows-latest-res... | UNR shows off latest research on drones, robots |
technologyreview.com/news/520356/camera-lets-blind-people-na... | Camera Lets Blind People Navigate with Gestures |
polygon.com/features/2013/8/6/4550490/blind-games-rock-vibe | Blind games: The next battleground in Accessibility |
reuters.com/article/2013/07/03/us-usa-camp-blind-idUSBRE9621... | For blind campers, a first chance to swim and canoe |
ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6527252 | Game Accessibility: Enabling Everyone to Play |
newscientist.com/article/mg21729005.800-blinded-by-sun-let-y... | Blinded by sun? Let your steering wheel guide you |
news.discovery.com/autos/drive/vibrating-steering-wheel-1303... | A Vibrating Steering Wheel For Blind Spots |
voices.yahoo.com/haptic-researchers-devise-way-avoid-car-acc... | Haptic Researchers Devise Way to Avoid Car Accidents Caused by Glare |
gizmodo.com/5977392/haptic-steering-wheels-could-save-you-fr... | Haptic Steering Wheels Could Save You From the Blinding Sun |
m.phys.org/news/2013-01-vibrating-wheel-driver-glare.html | Vibrating steering wheel may rescue driver from blinding glare |
dvice.com/2013-1-19/buzzy-steering-wheel-saves-you-bright-li... | Buzzy steering wheel saves you from bright light blindness |
Внутренние ссылки главной страницы ( 19 ) | |
#news | In the News |
cv.pdf | - |
pubs/FemaleVR.pdf | The Effect of Field-of-View Restriction on Sex Bias in VR Sickness and Spatial Navigation Performance |
pubs/vloco_survey.pdf | Virtual Locomotion: a Survey |
files/legomotion.pdf | Legomotion: Scalable Walking-based Locomotion |
files/pubs/magneticfingerprints.pdf | Expanding the Vocabulary of Multitouch Input using Magnetic Fingerprints |
files/pubs/autosem.pdf | A Tactile-Proprioceptive Communication Aid for Users who are Deafblind |
files/pubs/ISVC.pdf | Improving Accessibility of Virtual Worlds by Automatic Object Labeling |
files/pubs/spatial.pdf | Haptic Target Acquisition to Enable Spatial Gestures in Nonvisual Displays |
files/pubs/navatar_icra.pdf | Integrated Online Localization and Navigation for People with Visual Impairments using Smart Phones |
files/pubs/twuist.pdf | TWuiST: A Discrete Tactile-Proprioceptive Display for Eye and Ear Free Output on Mobile Devices |
files/pubs/syntherella.pdf | Syntherella: A Feedback Synthesizer for Efficient Exploration of Virtual Worlds using a Screen Reader |
files/pubs/petnpunch.pdf | Pet-N-Punch: Upper Body Tactile/Audio Exergame to Engage Children with Visual Impairments into Physical Activity |
files/pubs/gasurvey.pdf | Game Accessibility: a Survey |
files/pubs/navatar_feasibility.pdf | Feasibility of Interactive Localization and Navigation of People with Visual Impairments |
files/pubs/seekntag.pdf | Seek-n-Tag: A Game for Labeling and Classifying Virtual World Objects |
files/pubs/experiencesSA.pdf | Experiences with Software Architecture analysis of Usability |
pubs/pattern_framework.pdf | A Pattern Framework for Software Quality Assessment and Tradeoff Analysis tradeoffs |
files/pubs/usabilitypatternsingames.pdf | Usability Patterns in Games. |
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