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Внешние ссылки главной страницы ( 8 ) | |
github.com/kennycason | Github |
kakyll.com/ | Kakyll |
ninjaturdle.com/ | Ninja Turdle |
linkedin.com/in/kennycason/ | |
stackoverflow.com/users/403682/kenny-cason | StackOverflow |
facebook.com/kenny.cason | |
twitter.com/kenny_cason | |
weibo.com/kennycason/ | 微博 |
Внутренние ссылки главной страницы ( 115 ) | |
/ | Home |
/about.html | About |
/resume/ | Resume |
/posts/2018-12-19-golden-ratio-derivation.html | Golden Ratio Derivation - December 19, 2018 |
/posts/2018-10-01-quad-tree-images.html | Quad Tree Images - October 1, 2018 |
/posts/2018-08-25-blockchain-kotlin.html | Simple BlockChain - Kotlin - August 25, 2018 |
/posts/2018-08-04-john-conways-game-of-life-golang.html | John Conway's Game of Life - Go - August 4, 2018 |
/posts/2018-05-23-number-visualization.html | Number Visualization - May 23, 2018 |
/posts/2018-05-10-tilesheet-padder.html | Tilesheet Padder - May 10, 2018 |
/posts/2018-05-04-deep-autoencoder-kotlin.html | Deep Autoencoder - Kotlin - May 4, 2018 |
/posts/2018-05-03-blog-migration-to-kakyll.html | Blog Migration to Kakyll - May 3, 2018 |
/posts/2017-10-01-genetic-algorithm-draw-images-japanese.htm... | 遺伝的アルゴリズムで画像を生成 - October 1, 2017 |
/posts/2017-04-11-ray-casting.html | Ray Casting - Polygon Containment - April 11, 2017 |
/posts/2016-11-25-cellular-automata-pokemon-types.html | Cellular Automata - Pokemon Type Battle Simulation - November 25, 2016 |
/posts/2016-11-23-cellular-automata-fire-water-grass.html | Cellular Automata - Fire, Water, Grass - November 23, 2016 |
/posts/2016-10-28-my-startup-story-jp.html | マイ・スタートアップ・ストーリー - October 28, 2016 |
/posts/2016-08-07-clay-bulbasaur.html | Clay Bulbasaur - August 7, 2016 |
/posts/2016-08-01-bayesian-sentiment-analysis.html | Sentiment Analysis - Improving Bayesian Methods - August 1, 2016 |
/posts/2016-06-28-genetic-algorithm-draw-images-chinese.html | 遗传算法与重现画像 - June 28, 2016 |
/posts/2016-06-01-genetic-algorithm-draw-images.html | Genetic Algorithm to Draw Images - June 1, 2016 |
/posts/2016-04-04-wordpress-hack-fix-google-redirects-to-spa... | Wordpress Hack Fix - Google Redirects to Spam - April 4, 2016 |
/posts/2016-03-27-linear-gradient-descent.html | Linear Gradient Descent - Java - March 27, 2016 |
/posts/2016-03-26-linear-regression.html | Linear Regression - Least-Squares Estimation - March 26, 2016 |
/posts/2016-03-01-soroban-mixfix-calculator.html | Soroban - Java MixFix Calculator - March 1, 2016 |
/posts/2016-01-25-datarank-whale-papier-mache.html | DataRank Whale Papier-mâché - January 25, 2016 |
/posts/2015-12-29-libgdx-minesweeper.html | Minesweeper - Java + LibGDX - December 29, 2015 |
/posts/2015-12-27-libgdx-controller.html | LibGDX Game Controller - December 27, 2015 |
/posts/2015-07-12-workbench.html | Work Bench - July 12, 2015 |
/posts/2014-10-26-swift-boxxle.html | Boxxle in Swift - October 26, 2014 |
/posts/2014-07-03-kumo-wordcloud.html | Kumo - Java Word Cloud - July 3, 2014 |
/posts/2014-06-25-metroid-acrylic-painting.html | Acrylic Painting - Metroid - June 25, 2014 |
/posts/2014-06-19-worm-acrylic-painting.html | Acrylic Painting - Monster Worm - June 19, 2014 |
/posts/2014-06-08-trebuchet.html | Trebuchet - June 8, 2014 |
/posts/2014-06-02-rbm.html | Deep Restricted Boltzmann Machine - Java - June 2, 2014 |
/posts/2014-05-30-monte-carlo-pi.html | Monte-Carlo Method to Approximate PI - May 30, 2014 |
/posts/2014-05-20-fleschkincaid.html | Flesch/Kincaid Readability Test - May 20, 2014 |
/posts/2014-04-21-gamboy4j.html | Gameboy4j, Java Gameboy Emulator - April 21, 2014 |
/posts/2014-02-10-lego-crane.html | Lego Technic Crane (#42009) - February 10, 2014 |
/posts/2014-01-01-12-goals.html | 12 Goals for 2014 - January 1, 2014 |
/posts/2013-12-10-haskell-understanding-folds.html | Understanding Folds - Haskell - December 10, 2013 |
/posts/2013-11-29-markov-chains.html | Markov Chains - Java - November 29, 2013 |
/posts/2013-10-10-haskell-sdl-gameboy-boxxle.html | Boxxle in Haskell + SDL - October 10, 2013 |
/posts/2013-10-06-haskell-neuralnetwork-back-error-propagati... | Neural Network - Back-Error Propagation - Haskell - October 6, 2013 |
/posts/2013-10-05-haskell-project-euler.html | Project Euler - Haskell - October 5, 2013 |
/posts/2013-10-04-haskell-intro.html | Haskell - Introduction - October 4, 2013 |
/posts/2013-07-20-japan-election-prediction.html | 日本議会選挙予想、安倍晋三内閣がトップ50% - July 20, 2013 |
/posts/2013-06-19-marine-js.html | Marine - Javascript - June 19, 2013 |
/posts/2013-06-18-ultimate-tictactoe.html | Ultimate TicTacToe - June 18, 2013 |
/posts/2013-06-17-minesweeper-java-game-engine.html | Minesweeper - Java - June 17, 2013 |
/posts/2013-06-16-support-vector-machine.html | Support Vector Machine - Java - June 16, 2013 |
/posts/2013-06-16-self-organizing-map.html | Self-Organizing Map - Java - June 16, 2013 |
/posts/2013-04-24-project-euler-java.html | Project Euler - Java - April 24, 2013 |
/posts/2013-03-19-tank-game-javascript.html | Tank Game - Javascript - March 19, 2013 |
/posts/2012-12-30-php-currency-conversion.html | Currency Conversion - PHP - December 30, 2012 |
/posts/2012-12-30-legend-of-zelda-java-game-engine.html | Legend of Zelda - Java - December 30, 2012 |
/posts/2012-11-30-php-binary-bayesian-filter.html | Binary Bayesian Filter - PHP - November 30, 2012 |
/posts/2012-11-21-p8-cpu-emulator-java.html | P8 CPU Emulator - Java - November 21, 2012 |
/posts/2012-11-12-dynamic-programming-string-similarity.html | Dynamic Programming - String Similarity - November 12, 2012 |
/posts/2012-11-12-dynamic-programming-local-alignment.html | Dynamic Programming - Local Alignment - November 12, 2012 |
/posts/2012-10-24-php-base-n-conversion.html | Base 2, 8, 16, 62, N Conversion - PHP - October 24, 2012 |
/posts/2012-07-05-php-timer-class.html | Timer - PHP - July 5, 2012 |
/posts/2012-05-15-java-simple-smtp-mail-class.html | Smtp Mailer - Java - May 15, 2012 |
/posts/2012-03-20-java-trie-prefix-tree.html | Trie (Prefix Tree) - Java - March 20, 2012 |
/posts/2011-12-17-c-minesweeper.html | Minesweeper - C - December 17, 2011 |
/posts/2011-11-20-php-logger.html | Logger - PHP - November 20, 2011 |
/posts/2011-11-20-php-observerobservable-design-pattern.html | Observer/Observable Design Pattern - PHP - November 20, 2011 |
/posts/2011-11-20-php-binary-tree.html | Binary Tree - PHP - November 20, 2011 |
/posts/2011-11-20-c-simple-ascii-rpgmudd.html | Simple ASCII RPG/MUDD - C - November 20, 2011 |
/posts/2011-08-08-jothello.html | jOthello – Display a Othello Game State/Animation (jGames) - August 8, 2011 |
/posts/2011-08-08-jxiangqi.html | jXiangQi – Display a XiangQi(象棋) Game State/Animation (jGames) - August 8, 2011 |
/posts/2011-08-08-jgames.html | jGames - display various games using jQuery - August 8, 2011 |
/posts/2011-08-08-jchess.html | jChess - Display a Chess Game State/Animation (jGames) - August 8, 2011 |
/posts/2011-08-08-jtictactoe.html | jTicTacToe – Display a Tic Tac Toe Game State/Animation (jGames) - August 8, 2011 |
/posts/2011-08-08-jcheckers.html | jCheckers - Display a Checkers Game State/Animation (jGames) - August 8, 2011 |
/posts/2011-08-08-jshogi.html | jShogi – Display a Shogi(将棋) Game State/Animation (jGames) - August 8, 2011 |
/posts/2011-08-08-jgo.html | jGo – Display a Go(围棋) Game State/Animation (jGames) - August 8, 2011 |
/posts/2011-08-05-facebook-find-who-deletedadded-you.html | Facebook - Find Who Deleted/Added You - August 5, 2011 |
/posts/2011-07-20-john-conways-game-of-life-windowsc-ascii.h... | John Conway's Game of Life - ASCII - C++ - July 20, 2011 |
/posts/2011-07-19-tictactoe-c-procedural-style.html | TicTacToe - C - July 19, 2011 |
/posts/2011-01-19-vector-nd-cpp.html | ND Vector - C++ - January 19, 2011 |
/posts/2011-01-14-brainfuck-c.html | Brain Fuck - C - January 14, 2011 |
/posts/2010-10-21-linkedlist-c.html | LinkedList - C - October 21, 2010 |
/posts/2010-09-24-php-mail-class-send-html-mail-attachments.... | Mailer - Send HTML Mail / Attachments - PHP - September 24, 2010 |
/posts/2010-09-16-vector-3d-structure-rotation-functions-c.h... | 3D Vector - C - September 16, 2010 |
/posts/2010-07-12-is-prime-algorithm.html | Basic Primality Checker Algorithm - July 12, 2010 |
/posts/2009-12-22-john-conways-game-of-life-mutation-cc.html | John Conway's Game of Life + Mutation - C++ + SDL - December 22, 2009 |
/posts/2009-12-20-neural-network-back-error-propagation-c.ht... | Neural Network - Back-Error Propagation - C++ - December 20, 2009 |
/posts/2009-12-19-graph-3d-vector-rotation-source-included-c... | Graph 3D - C++ - December 19, 2009 |
/posts/2009-09-20-sdl-simple-space-shooter-game-demo-part-i.... | Space Shooter Game Demo - C++ + SDL - September 20, 2009 |
/posts/2009-06-27-3d-cube-engine-java.html | 3D Cube Engine - Java - June 27, 2009 |
/posts/2009-03-02-taiyoukei.html | 太陽系 - March 2, 2009 |
/posts/2009-01-14-4d-maze-java.html | 4D Maze Generation - Java - January 14, 2009 |
/posts/2009-01-08-graph4d-rotation4d-project-to-2d.html | 4D Rotation Matrix - Graph 4D - January 8, 2009 |
/posts/2009-01-08-c-dynamic-memory-allocation-2d-and-3d.html | C++ Dynamic Memory Allocation (2D and 3D) - January 8, 2009 |
/posts/2009-01-08-thog-problem.html | Thog Problem - January 8, 2009 |
/posts/2009-01-02-sprite-class-in-c-using-sdl.html | Sprite Class - C++ + SDL - January 2, 2009 |
/posts/2008-12-25-magus-map-maker-2d-multilayer-map.html | Magus Map Maker - 2D Multilayer Map - December 25, 2008 |
/posts/2008-12-25-neural-network-back-error-propagation-java... | Neural Network - Back-Error Propagation - Java - December 25, 2008 |
/posts/2008-12-25-graph3d-java-project-3d-points-to-2d.html | 3D Rotation Matrix - Graph 3D - December 25, 2008 |
/posts/2008-12-25-multilinked-list-doubly-linked-java.html | Multi-Linked List (Graph) - Java - December 25, 2008 |
/posts/2008-12-25-rubiks-cube-java.html | Rubik's Cube 2D - Java - December 25, 2008 |
/posts/2008-12-24-send-sms-messages-to-every-cell-phone-in-a... | Send SMS Messages to Every Cell Phone in America - December 24, 2008 |
/posts/2008-12-24-blocks-tetris-clone-purebasic.html | Blocks - Tetris Clone - Purebasic - December 24, 2008 |
/posts/2008-12-24-a-simple-method-for-solving-the-rubiks-cub... | Logical Method for Solving the 3x3x3 Rubik's Cube - December 24, 2008 |
/posts/2008-12-24-pong-purebasic.html | Pong - Purebasic - December 24, 2008 |
/posts/2008-12-24-vulcan-i-purebasic.html | Vulcan I - Purebasic - December 24, 2008 |
/posts/2008-12-24-neural-networks-simple-models.html | Neural Networks - Basic Models (PDF) - December 24, 2008 |
/posts/2008-12-24-rubiks-cube-jp.html | ルービックキューブの論理的なやり方(3x3x3) - December 24, 2008 |
/posts/2008-12-24-neural-network-jp.html | ニューラルネット(神経回路網・誤差逆伝播法)PDF - December 24, 2008 |
/posts/2008-12-24-creating-multi-lingual-webpages-using-php.... | Creating Multi-lingual Webpages using PHP - December 24, 2008 |
/posts/2008-12-24-breakout-purebasic.html | Breakout - Purebasic - December 24, 2008 |
/tags.html | Tags |
/reading.html | Reading List |
/euler.html | Project Euler |
/collections/games/index.html | Game Collection |
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